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My apologies, but this turd should have been lower. Skyrim is an incompetent mess, and yet another Metacritic embarrassment for our trade. There is so much more to say – leveled loot, leveled enemies, lame quests, laughable NPCs, – but I believe the point comes across. In Skyrim, your shield is useless and completely unreliable. In Dark Souls, your shield is statistically predictable and of vital importance. In Skyrim, player evasiveness is backpedaling. In Dark Souls, player evasiveness is fluid, strategic, and crucial. In Skyrim, enemy variety is King Overlord Draugr.
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And one could hardly think of a less flattering light to shine on Skyrim, for it then becomes so painfully clear how absolutely inept Bethesda seems to be at crafting a worthwhile fighting system. While the two are surely not the same game, and similar in few ways, a good comparison can be made between the combat systems on display. And when these mechanics finally show themselves, you begin to understand why Bethesda went to such great lengths to conceal them.īeing released in the same window as Dark Souls was such a revealing happenstance that you would almost think it preordained. But eventually the brilliant facade crumbles away, as it always does, laying bare the mechanics that define a game as a game.
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Anyone would find it hard to resist the magnitude of Skyrim‘s opening hours, given free reign to explore this world massive beyond compare. Missteps and inadequacies Bethesda happily chose to ignore as the sales and accolades rolled in by the truckload, happily chose to ignore as they developed the next entry in their beloved series. If only I had realized that Oblivion was fool’s gold an experience so new, so fresh, so overwhelming that I would be blinded to it’s legion of missteps and inadequacies. And the sequel could only be an improvement, right? What could possibly do me better than a virtual world to lose myself in for hours at a time? After all, I had put nearly 300 of them into Skyrim‘s predecessor. In my defense, this snake ambushed me at a time I was most vulnerable, one month deep into my employment at a local Kroger grocery store I can scarcely remember a period where I felt so defeated. Oh Skyrim, king of gaming deception, how I was taken in by thee. Great things were expected from these storied franchises, and great things I did not receive.
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These are three games I really, truly wanted to love, to the point that I took the rare step of purchasing them all at launch, full price. Day 4 has arrived, bringing with it some of the biggest releases of the last three calendar years.